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After 35 years, the silliest debate about one of the most beloved NES games has finally been settled by the original director
By Dustin Bailey published
News It's Led Zeppelin all over again

Calling all speedrunners, the Nintendo World Championships Deluxe Pack is now available to pre-order
By Tabitha Baker published
Pre-order Nintendo’s new NES collection focuses on speedrunning Nintendo World Championship challenges, and it’s now available for pre-order

Solo dev behind breakout Metroidvania hit Animal Well says his game has 256 encounters, but he had to cut at least 500 of them during development
By Ali Jones published
News "Designing a Metroidvania is a lot harder than designing a linear platformer"

In an era of 100GB games, breakout Metroidvania hit Animal Well is only 34MB - so small that its 4K PS5 background is "likely larger than the game"
By Dustin Bailey published
News That's just 37% of its Metacritic score

It took almost 28 years, but Super Mario 64 players have finally opened an "unopenable" door - using a penguin and a sick backflip
By Catherine Lewis published
News The door was functional all along, but an annoying hitbox made it impossible to reach - until now

Banjo-Kazooie enter the Nintendo 64 Multiverse in an incredible-looking mod that spans Pokemon, Conker, and FPS classic Goldeneye
By Kaan Serin published
News While we hope for a Banjo-Threeie

9 years after becoming the second-biggest gaming Kickstarter ever, beloved Metroidvania Bloodstained is finally about to fulfill its last stretch goal
By Dustin Bailey published
News "The final update" for Bloodstained: Ritual of the Night is upon us

This graffiti-filled, anime-inspired 3D platformer oozes personality with its mix of Japanese pop culture inspirations
By Rollin Bishop published
Preview Preview | RKGK is the first title from Wabisabi Games, but it already feels promising

"I kept picturing us stranded on the side of the road with a $100k collectible game": Holy grail Castlevania buyer outlines his daring reverse heist to get the game home
By Dustin Bailey published
News "The less attention you bring the better"

My favorite Spelunky character is a masterclass in roguelike risk versus reward: "Stealing in games is fun in the same way running across the top of the screen is in Super Mario"
By Joe Donnelly published
Interview Interview | The game's creator Derek Yu explores the workings of Spelunky's grumpy, and deadly, shopkeepers
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