Simulation
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This upcoming "thirst-person shooter" takes inspiration "from a wide range of reality shows" like Terrace House, The Real World, and Love Island
By Heather Wald published
Interview Interview | Exploring The Crush House's inspirations, setting, and concept with Game director Nicole He

After 12 years, Stardew Valley creator still thinks he could "keep working on the game forever," but "at some point you have to move on"
By Anna Koselke published
News Haunted Chocolatier first, more big Stardew Valley updates second

The Sims 4 challenger Life by You delayed again, again, and this time there's no new release date
By Jordan Gerblick published
news The Life by You devs don't want to commit "to a new date that we cannot be certain to meet"

Eric Barone isn't worried about "pressure" on Stardew Valley follow-up Haunted Chocolatier: "It's a game that I'm deciding to make. I don't need to make it"
By Jordan Gerblick published
news "When it's ready, that's when I'll release it"

30 million copies later, Stardew Valley creator says "I'm just a dude who made a game" and still spends "all day hunched over the computer"
By Austin Wood published
news Eric Barone says he hasn't done anything "extravagant" with his success

How the systems in Marvel's Midnight Suns and XCOM 2 influenced Jake Solomon's next-gen life sim
By Heather Wald published
Interview Interview | "There's no hit point bars, there's no damage, but there's still ways to make it meaningful"

Stardew Valley creator says he's "doing everything within my power" to get update 1.6 out for console and mobile players, and a new PC patch is coming too
By Austin Wood published
news The upcoming patch is "mainly some bug fixes"

Roblox: Everything you need to know
By Josh West last updated
Roblox 101 With Roblox available on many formats, here's everything you need to know about the game, including tips on how to play safely online

Former Marvel's Midnight Suns dev wants his debut life sim to focus more on storytelling than similar games: "we feel ourselves drifting off into our own little bubble"
By Heather Wald published
News "Paralives looks awesome… and Life by You. But those feel like they're definitely hewing closer to The Sims"

Marvel's Midnight Suns and XCOM dev is looking to reinvent the life sim genre with newly-formed Midsummer Studios: "the whole point is player-storytelling"
By Heather Wald published
Interview Interview | Founder and creative director Jake Solomon on Midsummer Studios and the quest to put their own spin on the life sim genre
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